Rust PopulationField survey · Rust servers
Observing 97,136 players 11,875 servers 3,915 with someone on 398 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,337habitat unknownfirst seen 17 Sep 2026

Test Server Creative

Offline 81.196.215.13:28018 checked 1d ago

moddedoxide

Measurements

Players now
1/ 3
= 1 player
33% full
7-day average
0
peak 1
Rank
#11,337
top 51%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75115:0016:00Wiped Wed 28 Oct, 15:17 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:17 UTC1d ago – – running 0
Sun 25 Oct, 20:57 UTC3d ago 1 – 2.8 days 0
Tue 20 Oct, 10:55 UTC9d ago 1 – 5.4 days 1
Mon 19 Oct, 16:39 UTC9d ago 1 – 0.8 days 0
Thu 8 Oct, 16:57 UTC20d ago 1 halved by day 1 11 days 0
Sun 4 Oct, 21:27 UTC24d ago 2 – 3.8 days 1
Sun 4 Oct, 09:35 UTC25d ago 2 – 0.5 days 1
Sat 3 Oct, 23:15 UTC25d ago 2 – 0.4 days 1
Sat 3 Oct, 16:26 UTC26d ago 2 – 0.3 days 1
Sat 3 Oct, 08:46 UTC26d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Test Server Creative rank against other Rust servers?

The last seven days of player hours place Test Server Creative at #11,337, within the top 51% of all ranked servers.

How busy is Test Server Creative?

Test Server Creative is offline at this count; we last saw it 24 hours ago. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 16:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on Test Server Creative mean?

These are the tags Test Server Creative publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Test Server Creative?

These Rust Population lists include Test Server Creative: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on Test Server Creative?

The busiest point of its recent wipes averaged 1 players. 2 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Test Server Creative?

Irregular times are when Test Server Creative wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 hours ago, that is how long the current world has stood.

Map and rules

What are the rules and settings on Test Server Creative?

The name tells you nothing about gather rates: Test Server Creative states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Test Server Creative run?

Rust network protocol 2635 and build 168909 on Windows is what Test Server Creative uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Test Server Creative online, and how reliable is it?

Offline at the moment, Test Server Creative was last seen 24 hours ago. It was up 3% of the time over the last 7 full days, 5 out of 168 hours. The first sighting by Rust Population was on 17 September 2026.

Where is Test Server Creative located?

A region is not published by Test Server Creative. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 81.196.215.13:28018.

Getting in

How do I join Test Server Creative?

Open the console with F1 in Rust and enter client.connect 81.196.215.13:28018. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp3
Max players The server has 3 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.