Ryan Creative
Offline 82.177.102.146:28025 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:59 UTC14d ago | 1 | – | running | 0 |
| Wed 14 Oct, 08:31 UTC15d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Ryan Creative rank against other Rust servers?
Over the past week it ranks #15,154 for player hours, which puts Ryan Creative in the top 70% of all ranked servers.
How busy is Ryan Creative?
Ryan Creative is offline at this count; we last saw it 14 days 4 hours ago.
Tags
What do the server tags on Ryan Creative mean?
What the game's server browser reads from Ryan Creative is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Ryan Creative?
On Rust Population, Ryan Creative is filed under these lists: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Ryan Creative?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Ryan Creative?
Its rhythm cannot be told yet: too few of Ryan Creative's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 15 days 2 hours ago the current world was made.
Settings
Which map does Ryan Creative run?
The map on Ryan Creative is procedural, made by the game.
What are the rules and settings on Ryan Creative?
No gather rate appears in the name of Ryan Creative. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Ryan Creative run?
Rust network protocol 2634 and build 166652 on Windows is what Ryan Creative uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Ryan Creative online, and how reliable is it?
Offline at the moment, Ryan Creative was last seen 14 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 October 2026, Rust Population saw it for the first time.
Where is Ryan Creative located?
A region is not published by Ryan Creative. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 82.177.102.146:28025.
How to join
How do I join Ryan Creative?
Either enter client.connect 82.177.102.146:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.