TIER.ID
Offline 82.194.24.233:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TIER.ID rank against other Rust servers?
Over the past week it ranks #15,848 for player hours, which puts TIER.ID in the top 72% of all ranked servers.
How busy is TIER.ID?
At this count TIER.ID is offline, with its last sighting 19 days 14 hours ago.
Lists and tags
What do the server tags on TIER.ID mean?
These are the tags TIER.ID publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): The server has 1,000 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TIER.ID?
On Rust Population, TIER.ID is filed under these lists: Modded Rust servers, counted and Rust aim training servers, counted live. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on TIER.ID?
The record holds too few of TIER.ID's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 16 hours ago the current world was made.
Settings
What are the rules and settings on TIER.ID?
No gather rate appears in the name of TIER.ID. The group limit is 8 players, which is the default. This server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TIER.ID run?
The setup is Rust network protocol 2634 and build 167231 on Linux for TIER.ID. Steam updates your game automatically, but you need the same protocol to join.
Is TIER.ID online, and how reliable is it?
Currently offline, TIER.ID was last seen 19 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 8 October 2026.
Where is TIER.ID located?
A region is not published by TIER.ID. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 82.194.24.233:28015.
How to join
How do I join TIER.ID?
Either enter client.connect 82.194.24.233:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.