Local RaidLab (flat, public build)
Offline 83.190.130.89:28025 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 04:49 UTC10d ago | 0 | – | running | 0 |
| Sun 18 Oct, 15:11 UTC11d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local RaidLab (flat, public build) rank against other Rust servers?
The last seven days of player hours place Local RaidLab (flat, public build) at #15,276, within the top 69% of all ranked servers.
How busy is Local RaidLab (flat, public build)?
We have no live count for Local RaidLab (flat, public build) right now. It was last seen 6 days 10 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Local RaidLab (flat, public build) mean?
The game's server browser reads the tags Local RaidLab (flat, public build) publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local RaidLab (flat, public build)?
These Rust Population lists include Local RaidLab (flat, public build): Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on Local RaidLab (flat, public build)?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Local RaidLab (flat, public build)?
Too few wipes are on record for Local RaidLab (flat, public build) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 10 days 17 hours ago.
Settings
What are the rules and settings on Local RaidLab (flat, public build)?
No gather rate appears in the name of Local RaidLab (flat, public build). Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Local RaidLab (flat, public build) run?
On Linux, Local RaidLab (flat, public build) runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is Local RaidLab (flat, public build) online, and how reliable is it?
Currently offline, Local RaidLab (flat, public build) was last seen 6 days 10 hours ago. It was up 14% of the time over the last 7 full days, 23 out of 168 hours. The first sighting by Rust Population was on 4 October 2026.
Where is Local RaidLab (flat, public build) located?
No region is published by Local RaidLab (flat, public build). The location a server claims is what Rust Population shows, not the place where the machine stands. 83.190.130.89:28025 is where it lives.
How to join
How do I join Local RaidLab (flat, public build)?
Open the console with F1 in Rust and enter client.connect 83.190.130.89:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.