My Solo PvE Sandbox
Offline 88.97.184.43:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Solo PvE Sandbox rank against other Rust servers?
Over the past week it ranks #14,587 for player hours, which puts My Solo PvE Sandbox in the top 68% of all ranked servers.
How busy is My Solo PvE Sandbox?
At this count My Solo PvE Sandbox is offline, with its last sighting 12 days 17 hours ago.
Lists and tags
What do the server tags on My Solo PvE Sandbox mean?
These are the tags My Solo PvE Sandbox publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Solo PvE Sandbox?
On Rust Population, My Solo PvE Sandbox is filed under these lists: Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on My Solo PvE Sandbox?
Its rhythm cannot be told yet: too few of My Solo PvE Sandbox's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 12 days 17 hours ago.
Settings
Which map does My Solo PvE Sandbox run?
My Solo PvE Sandbox uses a map the game generates: procedural.
What are the rules and settings on My Solo PvE Sandbox?
Nothing in My Solo PvE Sandbox's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My Solo PvE Sandbox run?
Rust network protocol 2634 and build 167781 on Windows is what My Solo PvE Sandbox uses. Steam updates your game automatically, but you need the same protocol to join.
Is My Solo PvE Sandbox online, and how reliable is it?
Offline at the moment, My Solo PvE Sandbox was last seen 12 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 October 2026.
Where is My Solo PvE Sandbox located?
Nothing published by My Solo PvE Sandbox states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 88.97.184.43:28015 is where it lives.
Getting in
How do I join My Solo PvE Sandbox?
To connect directly, open Rust's console with F1 and type client.connect 88.97.184.43:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.