DUGA: Relay
Online EU 89.248.236.146:27015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DUGA: Relay rank against other Rust servers?
On player hours over the last seven days DUGA: Relay is #5,431, #1,787 in Europe, placing it in the top 24% of ranked servers.
How busy is DUGA: Relay?
The count reads 0 players on DUGA: Relay, which has 40 slots. Seven days of counting give an average of 0 players and a peak of 2. In the last 48 hours the peak hour came at 17:00 UTC, averaging 1 players.
Tags
What do the server tags on DUGA: Relay mean?
The game's server browser reads the tags DUGA: Relay publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial gives new players a start here; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs DUGA: Relay?
DUGA: Relay and 1 other server we track both publish a luridan.com hostname, which points to one operator behind them.
Which Rust Population lists and filters include DUGA: Relay?
These Rust Population lists include DUGA: Relay: Rust tutorial servers, Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on DUGA: Relay?
Estimated from the force wipe, that is DUGA: Relay's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 20 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does DUGA: Relay run?
DUGA: Relay uses a map the game generates, procedural, at size 3,750.
What are the rules and settings on DUGA: Relay?
Nothing in DUGA: Relay's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does DUGA: Relay run?
On Linux, DUGA: Relay runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does DUGA: Relay run smoothly?
It ran at 60 server fps on average over the last 48 hours, and never went below 49. The entity count reached 82,179: buildings, deployables and all other objects. Up to 3,071 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is DUGA: Relay online, and how reliable is it?
Right now, DUGA: Relay is online. About 3 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 8 October 2026.
Where is DUGA: Relay located?
With its EU tag, DUGA: Relay places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 89.248.236.146:27015 is where it lives.
How to join
How do I join DUGA: Relay?
Either enter client.connect 89.248.236.146:27015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://luridan.com/tags/duga/.