Build Server
Offline 90.178.216.242:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 09:28 UTC32d ago | 1 | – | running | 1 |
| Sun 20 Sep, 15:27 UTC38d ago | 1 | held half | 5.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Build Server rank against other Rust servers?
By player hours over the last seven days, Build Server places at #14,286, within the top 61% of ranked servers.
How busy is Build Server?
Build Server is offline at this count; we last saw it 32 days 15 hours ago.
Tags
What do the server tags on Build Server mean?
What the game's server browser reads from Build Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Build Server?
On Rust Population, Build Server is filed under these lists: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Build Server?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Build Server?
The record holds too few of Build Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 32 days 17 hours ago.
Settings
What are the rules and settings on Build Server?
No gather rate appears in the name of Build Server. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Build Server run?
On Windows, Build Server runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is Build Server online, and how reliable is it?
Currently offline, Build Server was last seen 32 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.
Where is Build Server located?
A region is not published by Build Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 90.178.216.242:28015 is where it lives.
Getting in
How do I join Build Server?
Open the console with F1 in Rust and enter client.connect 90.178.216.242:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.