Wizla's Test Server
Offline 90.253.106.5:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Wizla's Test Server rank against other Rust servers?
Over the past week it ranks #13,733 for player hours, which puts Wizla's Test Server in the top 63% of all ranked servers.
How busy is Wizla's Test Server?
Wizla's Test Server is offline at this count; we last saw it 9 days 22 hours ago.
Lists and tags
What do the server tags on Wizla's Test Server mean?
What the game's server browser reads from Wizla's Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Wizla's Test Server?
Wizla's Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on Wizla's Test Server?
Too few wipes are on record for Wizla's Test Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 9 days 22 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Wizla's Test Server?
Nothing in Wizla's Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. build & creative is what it runs, building in a sandbox, with nothing to gather. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Wizla's Test Server run?
Rust network protocol 2634 and build 167231 on Windows is what Wizla's Test Server uses. The protocol must match for you to join, and Steam updates it for you.
Is Wizla's Test Server online, and how reliable is it?
Offline at the moment, Wizla's Test Server was last seen 9 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 18 October 2026.
Where is Wizla's Test Server located?
A region is not published by Wizla's Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 90.253.106.5:28015.
Getting in
How do I join Wizla's Test Server?
Either enter client.connect 90.253.106.5:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.