Zache Local Build Server
Offline 91.125.185.195:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Zache Local Build Server rank against other Rust servers?
By player hours over the last seven days, Zache Local Build Server places at #15,322, within the top 70% of ranked servers.
How busy is Zache Local Build Server?
Zache Local Build Server is offline at this count; we last saw it 10 days 23 hours ago.
Lists and tags
What do the server tags on Zache Local Build Server mean?
These are the tags Zache Local Build Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Zache Local Build Server?
Zache Local Build Server appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Zache Local Build Server?
The record holds too few of Zache Local Build Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 16 hours ago.
Map and rules
What are the rules and settings on Zache Local Build Server?
No gather rate appears in the name of Zache Local Build Server. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Zache Local Build Server run?
On Linux, Zache Local Build Server runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is Zache Local Build Server online, and how reliable is it?
We last saw Zache Local Build Server 10 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 17 October 2026.
Where is Zache Local Build Server located?
A region is not published by Zache Local Build Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.125.185.195:28015 is where it lives.
How to join
How do I join Zache Local Build Server?
Either enter client.connect 91.125.185.195:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.