RATS Private Build Server
Online 91.229.114.137:28023 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:00 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RATS Private Build Server rank against other Rust servers?
The last seven days of player hours place RATS Private Build Server at #15,335, within the top 69% of all ranked servers.
How busy is RATS Private Build Server?
The count reads 0 players on RATS Private Build Server, which has 15 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on RATS Private Build Server mean?
The game's server browser reads the tags RATS Private Build Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): The code for this server's region is us5; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RATS Private Build Server?
These Rust Population lists include RATS Private Build Server: Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RATS Private Build Server?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RATS Private Build Server?
The force wipe is the only wipe RATS Private Build Server takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 17 hours ago the current world was made.
Map and rules
Which map does RATS Private Build Server run?
The map on RATS Private Build Server is procedural, made by the game at size 5,000 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on RATS Private Build Server?
Nothing in RATS Private Build Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RATS Private Build Server run?
On Linux, RATS Private Build Server runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does RATS Private Build Server run smoothly?
In the last 48 hours, it averaged 60 server fps, with a low of 60. Up to 50,788 entities were present, counting buildings, deployables and everything else. Up to 2,702 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RATS Private Build Server online, and how reliable is it?
RATS Private Build Server is up and running at the moment. About 7 days 13 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is RATS Private Build Server located?
The region code is us5, and RATS Private Build Server publishes no region. Rust Population does not look up where the machine stands; it shows where the server says it is. 91.229.114.137:28023 is where it lives.
How to join
How do I join RATS Private Build Server?
Either enter client.connect 91.229.114.137:28023 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.