Rust PopulationField survey · Rust servers
Observing 52,148 players 11,694 servers 3,104 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,687us5first seen 13 Sep 2026

RGN 25x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28123 checked 12m ago

25x weekly wipes moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#10,687
top 48% · #1302 in NA
Last wipe
8h ago
weekly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
0123402:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 17:08 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608002:0011:0021:0006:0015:0000:00Wiped Thu 29 Oct, 17:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

7 days
usual gap
between real wipes
83%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
13d 15h
Thu 12 Nov, 17:08 UTC
20d 15h
Thu 19 Nov, 17:08 UTC
27d 15h
Thu 26 Nov, 17:08 UTC
34d 17h
Thu 3 Dec, 19:00 UTC
FW
41d 15h
Thu 10 Dec, 17:08 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:08 UTC8h ago – – running 0
Fri 23 Oct, 14:23 UTC6d ago 1 halved by day 1 6.1 days 0
Thu 15 Oct, 17:08 UTC14d ago 1 halved by day 1 7.9 days 0
Thu 8 Oct, 17:09 UTC21d ago 0 – 7 days 0
Thu 1 Oct, 17:08 UTC FW28d ago 2 halved by day 2 7 days 0
Thu 24 Sep, 17:09 UTC35d ago 1 halved by day 2 7 days 0
Thu 17 Sep, 17:09 UTC42d ago 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RGN 25x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

On player hours over the last seven days RGN 25x PvE [Events|Purge|Zombies|SkillTree] is #10,687, #1,302 in North America, placing it in the top 48% of ranked servers.

How busy is RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

The count reads 0 players on RGN 25x PvE [Events|Purge|Zombies|SkillTree], which has 100 slots. We counted an average of 0 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on RGN 25x PvE [Events|Purge|Zombies|SkillTree] mean?

What the game's server browser reads from RGN 25x PvE [Events|Purge|Zombies|SkillTree] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): The code for this server's region is us5; ^w (Weekly): A weekly wipe takes place; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Population lists include RGN 25x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with more than 10x gather, Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Wipe notes

What does wipe day look like on RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 5 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.5.

What is the wipe schedule on RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

Counted by rhythm, RGN 25x PvE [Events|Purge|Zombies|SkillTree] wipes every Thursday at 17:08 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 hours ago the current world was made. Its tags carry a wipe schedule of one wipe a week.

Map and rules

Which map does RGN 25x PvE [Events|Purge|Zombies|SkillTree] run?

The map on RGN 25x PvE [Events|Purge|Zombies|SkillTree] is procedural, made by the game at size 3,000 from seed 219684016. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is RustGamingNation Procedural.

What are the rules and settings on RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

RGN 25x PvE [Events|Purge|Zombies|SkillTree] advertises a 25x gather rate in its title. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RGN 25x PvE [Events|Purge|Zombies|SkillTree] run?

On Linux, RGN 25x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does RGN 25x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

It ran at 60 server fps on average over the last 48 hours, and never went below 60. Up to 47,046 entities were present, counting buildings, deployables and everything else. Up to 2,044 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is RGN 25x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

Right now, RGN 25x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime it reports suggests a restart roughly 6 hours ago. It was up 91% of the time over the last 7 full days, 153 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is RGN 25x PvE [Events|Purge|Zombies|SkillTree] located?

RGN 25x PvE [Events|Purge|Zombies|SkillTree] lists North America and the NA tag for it, with us5 as its region code. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 91.229.114.137:28123.

Getting in

How do I join RGN 25x PvE [Events|Purge|Zombies|SkillTree]?

To connect directly, open Rust's console with F1 and type client.connect 91.229.114.137:28123; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rustgamingnation.com/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$rus5
Region code The code for this server's region is us5.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.