Rust PopulationField survey · Rust servers
Observing 83,167 players 11,844 servers 3,755 with someone on 280 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,335us5first seen 13 Sep 2026

RGN 50x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28127 checked 15m ago

50x weekly wipes moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,335
top 69% · #1505 in NA
Last wipe
2d ago
weekly schedule
Next wipe
4d 14h
Tue 3 Nov, 05:03 UTC
Obs. 1 · sightings

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 05:03 UTC, in 4d 14h. Its weekly schedule tag · low confidence

8.1 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

4d 14h
Tue 3 Nov, 05:03 UTC
7d 4h
Thu 5 Nov, 19:00 UTC
FW
11d 14h
Tue 10 Nov, 05:03 UTC
18d 14h
Tue 17 Nov, 05:03 UTC
25d 14h
Tue 24 Nov, 05:03 UTC
32d 14h
Tue 1 Dec, 05:03 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW
39d 14h
Tue 8 Dec, 05:03 UTC

The first 48 hours of its last wipes

Tue 27 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 05:03 UTC2d ago 0 – running 0
Thu 15 Oct, 17:08 UTC13d ago 0 – 11.5 days 0
Thu 8 Oct, 17:09 UTC20d ago 0 – 7 days 0
Mon 5 Oct, 13:05 UTC24d ago 0 – 3.2 days 0
Fri 25 Sep, 19:48 UTC33d ago 1 halved by day 2 9.7 days 0
Thu 17 Sep, 17:09 UTC41d ago 0 – 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RGN 50x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

On player hours over the last seven days RGN 50x PvE [Events|Purge|Zombies|SkillTree] is #15,335, #1,505 in North America, placing it in the top 69% of ranked servers.

How busy is RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Of its 100 slots, RGN 50x PvE [Events|Purge|Zombies|SkillTree] is using 0 right now. We counted 0 players on average across the past week.

Tags

What do the server tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree] mean?

The game's server browser reads the tags RGN 50x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): Region code: us5; ^w (Weekly): Every week the server wipes; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

On Rust Population, RGN 50x PvE [Events|Purge|Zombies|SkillTree] is filed under these lists: Rust servers with more than 10x gather, Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Wipe notes

What does wipe day look like on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Its tag sets the prediction: too few of RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s wipes are on record to confirm the schedule. On Tuesday 3 November at 05:03 UTC its next wipe is due. Counted from 2 days 9 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.

Map and rules

Which map does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of size 3,000 from seed 225688914, generated by the game, is in use on RGN 50x PvE [Events|Purge|Zombies|SkillTree]. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is RustGamingNation Procedural.

What are the rules and settings on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

You gather at 50x on RGN 50x PvE [Events|Purge|Zombies|SkillTree], to judge by the name. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run?

The setup is Rust network protocol 2635 and build 168909 on Linux for RGN 50x PvE [Events|Purge|Zombies|SkillTree]. The protocol must match for you to join, and Steam updates it for you.

Does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

In the last 48 hours, it averaged 50 server fps, with a low of 13. Up to 48,793 entities were present, counting buildings, deployables and everything else. Up to 2,195 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

Right now, RGN 50x PvE [Events|Purge|Zombies|SkillTree] is online. About 44 minutes ago, it restarted, according to its uptime. It was up 25% of the time over the last 7 full days, 42 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is RGN 50x PvE [Events|Purge|Zombies|SkillTree] located?

The region code RGN 50x PvE [Events|Purge|Zombies|SkillTree] gives is us5, and its NA tag places it in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 91.229.114.137:28127 is where it lives.

Getting in

How do I join RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Either enter client.connect 91.229.114.137:28127 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://rustgamingnation.com/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly Every week the server wipes.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.