RGN 50x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.137:28127 checked 15m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 05:03 UTC, in 4d 14h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 05:03 UTC2d ago | 0 | – | running | 0 |
| Thu 15 Oct, 17:08 UTC13d ago | 0 | – | 11.5 days | 0 |
| Thu 8 Oct, 17:09 UTC20d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 13:05 UTC24d ago | 0 | – | 3.2 days | 0 |
| Fri 25 Sep, 19:48 UTC33d ago | 1 | halved by day 2 | 9.7 days | 0 |
| Thu 17 Sep, 17:09 UTC41d ago | 0 | – | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RGN 50x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
On player hours over the last seven days RGN 50x PvE [Events|Purge|Zombies|SkillTree] is #15,335, #1,505 in North America, placing it in the top 69% of ranked servers.
How busy is RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Of its 100 slots, RGN 50x PvE [Events|Purge|Zombies|SkillTree] is using 0 right now. We counted 0 players on average across the past week.
Tags
What do the server tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser reads the tags RGN 50x PvE [Events|Purge|Zombies|SkillTree] publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): Region code: us5; ^w (Weekly): Every week the server wipes; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
On Rust Population, RGN 50x PvE [Events|Purge|Zombies|SkillTree] is filed under these lists: Rust servers with more than 10x gather, Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Wipe notes
What does wipe day look like on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Its tag sets the prediction: too few of RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s wipes are on record to confirm the schedule. On Tuesday 3 November at 05:03 UTC its next wipe is due. Counted from 2 days 9 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.
Map and rules
Which map does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map of size 3,000 from seed 225688914, generated by the game, is in use on RGN 50x PvE [Events|Purge|Zombies|SkillTree]. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is RustGamingNation Procedural.
What are the rules and settings on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
You gather at 50x on RGN 50x PvE [Events|Purge|Zombies|SkillTree], to judge by the name. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run?
The setup is Rust network protocol 2635 and build 168909 on Linux for RGN 50x PvE [Events|Purge|Zombies|SkillTree]. The protocol must match for you to join, and Steam updates it for you.
Does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
In the last 48 hours, it averaged 50 server fps, with a low of 13. Up to 48,793 entities were present, counting buildings, deployables and everything else. Up to 2,195 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now, RGN 50x PvE [Events|Purge|Zombies|SkillTree] is online. About 44 minutes ago, it restarted, according to its uptime. It was up 25% of the time over the last 7 full days, 42 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RGN 50x PvE [Events|Purge|Zombies|SkillTree] located?
The region code RGN 50x PvE [Events|Purge|Zombies|SkillTree] gives is us5, and its NA tag places it in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 91.229.114.137:28127 is where it lives.
Getting in
How do I join RGN 50x PvE [Events|Purge|Zombies|SkillTree]?
Either enter client.connect 91.229.114.137:28127 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://rustgamingnation.com/.