RustGames.gg | Lobby 1
Online 91.229.114.215:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 35, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW27d ago | 35 | – | running | 15 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustGames.gg | Lobby 1 rank against other Rust servers?
The last seven days of player hours place RustGames.gg | Lobby 1 at #876, within the top 4% of all ranked servers.
How busy is RustGames.gg | Lobby 1?
The count reads 10 players on RustGames.gg | Lobby 1, which has 150 slots. Averaged over seven days, it drew 11 players and reached a peak of 41. The busiest hour in the last 48 was 17:00 UTC, when an average of 27 players were on.
Lists and tags
What do the server tags on RustGames.gg | Lobby 1 mean?
The game's server browser reads the tags RustGames.gg | Lobby 1 publishes: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): You can join up to 150 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustGames.gg | Lobby 1?
RustGames.gg | Lobby 1 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.
Wipe notes
What does wipe day look like on RustGames.gg | Lobby 1?
Across its recent wipes the busiest crowds averaged 35 players. 46 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustGames.gg | Lobby 1?
RustGames.gg | Lobby 1 wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 8 hours ago.
Map and rules
Which map does RustGames.gg | Lobby 1 run?
RustGames.gg | Lobby 1 uses a map the game generates, procedural, at size 1,000. The name on the map is RustGames.gg.
What are the rules and settings on RustGames.gg | Lobby 1?
No gather rate appears in the name of RustGames.gg | Lobby 1. No limit is set beyond the standard 8 players per group. This server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RustGames.gg | Lobby 1 run?
On Linux, RustGames.gg | Lobby 1 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustGames.gg | Lobby 1 run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 29. The entity count reached 4,583: buildings, deployables and all other objects. The highest memory usage was 1,756 MB. What players experience as lag comes from low fps and a rising entity count.
Is RustGames.gg | Lobby 1 online, and how reliable is it?
You will find RustGames.gg | Lobby 1 online now. About 16 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is RustGames.gg | Lobby 1 located?
A region is not published by RustGames.gg | Lobby 1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 91.229.114.215:28015.
Getting in
How do I join RustGames.gg | Lobby 1?
Either enter client.connect 91.229.114.215:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://rustgames.gg.