RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Online NA · us5 91.229.114.68:28023 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:09 UTC, in 1d 11h. Every Thursday at 17:09 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC5d ago | 6 | – | running | 2 |
| Thu 15 Oct, 17:10 UTC12d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 17:10 UTC19d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW26d ago | 8 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC33d ago | 7 | halved by day 2 | 7 days | 1 |
| Thu 17 Sep, 17:11 UTC40d ago | 3 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Seven-day player hours put RGN 500x PvE [Events|Purge|Zombies|SkillTree] at #3,263, or #538 in North America, inside the top 15% of all ranked servers.
How busy is RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Of its 100 slots, RGN 500x PvE [Events|Purge|Zombies|SkillTree] is using 0 right now. Averaged over seven days, it drew 1 players and reached a peak of 6. Look at the last 48 hours and 18:00 UTC stands out: it averaged 4 players.
Tags
What do the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] mean?
What the game's server browser reads from RGN 500x PvE [Events|Purge|Zombies|SkillTree] is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rus5 (Region code): You will find us5 as the region code; ^w (Weekly): A weekly wipe takes place; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
These Rust Population lists include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with more than 10x gather, Modded Rust servers, counted, PvE servers, counted, Rust zombie and infected servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Wipe schedule
What does wipe day look like on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Averaged over recent wipes, 5 players were counted at the busiest point. The crowd on the latest wipe peaked 29 hours in. Half that peak held until the next wipe in 60% of its recent wipes. By day 4 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] follows a wipe rhythm of every Thursday at 17:09 UTC. Due on Thursday 29 October at 17:09 UTC is its next wipe. The world it runs now dates from 5 days 12 hours ago. Its tags carry a wipe schedule of one wipe a week.
Settings
Which map does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] uses a map the game generates, procedural, at size 3,000 with seed 1919363505. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named RustGamingNation Procedural.
What are the rules and settings on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] advertises a 500x gather rate in its title. The group limit is 8 players, which is the default. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?
On Linux, RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
It ran at 28 server fps on average over the last 48 hours, and never went below 10. Up to 71,419 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,285 MB. Players feel lag when fps is low and the entity count climbs.
Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Right now, RGN 500x PvE [Events|Purge|Zombies|SkillTree] is online. About 3 hours ago, it restarted, according to its uptime. Over the last 7 full days, 162 of 168 hours were online, or 96%. It was first seen by Rust Population on 13 September 2026.
Where is RGN 500x PvE [Events|Purge|Zombies|SkillTree] located?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] lists North America and the NA tag for it, with us5 as its region code. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 91.229.114.68:28023.
Getting in
How do I join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Either enter client.connect 91.229.114.68:28023 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://rustgamingnation.com/.