Rust PopulationField survey · Rust servers
Observing 43,286 players 11,649 servers 3,030 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,176habitat unknownfirst seen 1 Oct 2026

BuildCreative Local

Offline 93.1.105.244:28015 checked 27d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#14,176
top 60%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does BuildCreative Local rank against other Rust servers?

The last seven days of player hours place BuildCreative Local at #14,176, within the top 60% of all ranked servers.

How busy is BuildCreative Local?

At this count BuildCreative Local is offline, with its last sighting 27 days 19 hours ago.

Lists and tags

What do the server tags on BuildCreative Local mean?

The game's server browser reads the tags BuildCreative Local publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include BuildCreative Local?

On Rust Population, BuildCreative Local is filed under these lists: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on BuildCreative Local?

The record holds too few of BuildCreative Local's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 28 days 10 hours ago, that is how long the current world has stood.

Settings

Which map does BuildCreative Local run?

A procedural map, generated by the game, is in use on BuildCreative Local.

What are the rules and settings on BuildCreative Local?

No gather rate appears in the name of BuildCreative Local. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does BuildCreative Local run?

Rust network protocol 2633 and build 165217 on Windows is what BuildCreative Local uses. The protocol must match for you to join, and Steam updates it for you.

Is BuildCreative Local online, and how reliable is it?

Offline at the moment, BuildCreative Local was last seen 27 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.

Where is BuildCreative Local located?

No region is published by BuildCreative Local. The location a server claims is what Rust Population shows, not the place where the machine stands. 93.1.105.244:28015 is where it lives.

How to join

How do I join BuildCreative Local?

Either enter client.connect 93.1.105.244:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.