Stelios Build Server
Offline 94.67.181.115:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Stelios Build Server rank against other Rust servers?
By player hours over the last seven days, Stelios Build Server places at #16,882, within the top 71% of ranked servers.
How busy is Stelios Build Server?
We have no live count for Stelios Build Server right now. It was last seen 29 days 10 hours ago.
Lists and tags
What do the server tags on Stelios Build Server mean?
The game's server browser reads the tags Stelios Build Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Stelios Build Server?
On Rust Population, Stelios Build Server is filed under these lists: Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Stelios Build Server?
Its rhythm cannot be told yet: too few of Stelios Build Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 53 days 2 hours ago the current world was made.
Map and rules
Which map does Stelios Build Server run?
Stelios Build Server uses a map the game generates: procedural.
What are the rules and settings on Stelios Build Server?
Nothing in Stelios Build Server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Stelios Build Server run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Stelios Build Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Stelios Build Server online, and how reliable is it?
We last saw Stelios Build Server 29 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Stelios Build Server located?
Nothing published by Stelios Build Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 94.67.181.115:28015.
How to join
How do I join Stelios Build Server?
Either enter client.connect 94.67.181.115:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.