Test Server for US Adventureland
Offline NA 104.129.132.9:29015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server for US Adventureland rank against other Rust servers?
On player hours over the last seven days Test Server for US Adventureland is #16,019, #1,596 in North America, placing it in the top 69% of ranked servers.
How busy is Test Server for US Adventureland?
At this count Test Server for US Adventureland is offline, with its last sighting 27 days 19 hours ago.
Tags
What do the server tags on Test Server for US Adventureland mean?
What the game's server browser reads from Test Server for US Adventureland is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^c (Creative): A sandbox: build what you like and skip the gathering; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server for US Adventureland?
These Rust Population lists include Test Server for US Adventureland: Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Test Server for US Adventureland?
Too few wipes are on record for Test Server for US Adventureland to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 19 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Test Server for US Adventureland?
Nothing in Test Server for US Adventureland's name says how gather works. Eight players per group is the default, and it applies here. build & creative is what it runs, building in a sandbox, with nothing to gather. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test Server for US Adventureland run?
The setup is Rust network protocol 2634 and build 166494 on Linux for Test Server for US Adventureland. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test Server for US Adventureland online, and how reliable is it?
Currently offline, Test Server for US Adventureland was last seen 27 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 1 October 2026.
Where is Test Server for US Adventureland located?
With its NA tag, Test Server for US Adventureland places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 104.129.132.9:29015.
Getting in
How do I join Test Server for US Adventureland?
Either enter client.connect 104.129.132.9:29015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.