My Private Build Server
Offline 116.82.204.248:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Private Build Server rank against other Rust servers?
The last seven days of player hours place My Private Build Server at #15,414, within the top 69% of all ranked servers.
How busy is My Private Build Server?
We have no live count for My Private Build Server right now. It was last seen 6 days 16 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on My Private Build Server mean?
The game's server browser reads the tags My Private Build Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include My Private Build Server?
My Private Build Server appears among the Rust Population lists that follow: Build and creative servers and Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on My Private Build Server?
The record holds too few of My Private Build Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 45 days 16 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Private Build Server run?
A procedural map, generated by the game, is in use on My Private Build Server.
What are the rules and settings on My Private Build Server?
Nothing in My Private Build Server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My Private Build Server run?
The setup is Rust network protocol 2633 and build 163794 on Windows for My Private Build Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Private Build Server online, and how reliable is it?
Offline at the moment, My Private Build Server was last seen 6 days 16 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. On 18 September 2026, Rust Population saw it for the first time.
Where is My Private Build Server located?
Nothing published by My Private Build Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 116.82.204.248:28015.
How to join
How do I join My Private Build Server?
Open the console with F1 in Rust and enter client.connect 116.82.204.248:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.