Rust PopulationField survey · Rust servers
Observing 60,571 players 11,704 servers 3,281 with someone on 172 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,002habitat unknownfirst seen 17 Sep 2026

Creative / Build

Offline 174.107.6.66:28015 checked 1h ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#12,002
top 54%
Last wipe
10h ago
no schedule published
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75113:0015:0017:0018:0020:0022:00Wiped Thu 29 Oct, 13:39 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

7 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

6d 18h
Thu 5 Nov, 19:00 UTC
FW
13d 13h
Thu 12 Nov, 13:39 UTC
20d 13h
Thu 19 Nov, 13:39 UTC
27d 13h
Thu 26 Nov, 13:39 UTC
34d 18h
Thu 3 Dec, 19:00 UTC
FW
41d 13h
Thu 10 Dec, 13:39 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:39 UTC10h ago – – running 0
Thu 8 Oct, 12:45 UTC21d ago 1 – – 0
Fri 2 Oct, 03:06 UTC27d ago 1 – 6.4 days 1
Thu 1 Oct, 13:39 UTC28d ago 1 – 0.6 days 1
Thu 24 Sep, 13:01 UTC35d ago 1 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Creative / Build rank against other Rust servers?

By player hours over the last seven days, Creative / Build places at #12,002, within the top 54% of ranked servers.

How busy is Creative / Build?

We have no live count for Creative / Build right now. It was last seen 1 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 13:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on Creative / Build mean?

The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Creative / Build?

Creative / Build appears among the Rust Population lists that follow: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on Creative / Build?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on Creative / Build?

Creative / Build follows a wipe rhythm of every Thursday at 13:39 UTC. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 10 hours ago the current world was made.

Settings

What are the rules and settings on Creative / Build?

No gather rate appears in the name of Creative / Build. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Creative / Build run?

On Windows, Creative / Build runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is Creative / Build online, and how reliable is it?

Currently offline, Creative / Build was last seen 1 hours ago. Over the last 7 full days, 3 of 168 hours were online, or 2%. On 17 September 2026, Rust Population saw it for the first time.

Where is Creative / Build located?

No region is published by Creative / Build. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 174.107.6.66:28015.

How to join

How do I join Creative / Build?

To connect directly, open Rust's console with F1 and type client.connect 174.107.6.66:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.