Creative / Build
Offline 178.235.189.214:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Creative / Build rank against other Rust servers?
The last seven days of player hours place Creative / Build at #13,249, within the top – of all ranked servers.
How busy is Creative / Build?
We have no live count for Creative / Build right now. It was last seen 39 days 19 hours ago.
Lists and tags
What do the server tags on Creative / Build mean?
What the game's server browser reads from Creative / Build is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Creative / Build?
On Rust Population, Creative / Build is filed under these lists: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Creative / Build?
The record holds too few of Creative / Build's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 39 days 20 hours ago, that is how long the current world has stood.
Settings
Which map does Creative / Build run?
The map on Creative / Build is procedural, made by the game.
What are the rules and settings on Creative / Build?
The name tells you nothing about gather rates: Creative / Build states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Creative / Build run?
On Windows, Creative / Build runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is Creative / Build online, and how reliable is it?
Offline at the moment, Creative / Build was last seen 39 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.
Where is Creative / Build located?
A region is not published by Creative / Build. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 178.235.189.214:28015.
How to join
How do I join Creative / Build?
To connect directly, open Rust's console with F1 and type client.connect 178.235.189.214:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.