Creative / Build
Offline 185.39.65.2:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Creative / Build rank against other Rust servers?
Over the past week it ranks #15,454 for player hours, which puts Creative / Build in the top – of all ranked servers.
How busy is Creative / Build?
We have no live count for Creative / Build right now. It was last seen 39 days 23 hours ago.
Tags
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Creative / Build?
These Rust Population lists include Creative / Build: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Creative / Build?
Its rhythm cannot be told yet: too few of Creative / Build's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 40 days 1 hours ago.
Map and rules
Which map does Creative / Build run?
The map on Creative / Build is procedural, made by the game.
What are the rules and settings on Creative / Build?
Nothing in Creative / Build's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Creative / Build run?
Rust network protocol 2633 and build 164530 on Windows is what Creative / Build uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Creative / Build online, and how reliable is it?
We last saw Creative / Build 39 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 19 September 2026.
Where is Creative / Build located?
No region is published by Creative / Build. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 185.39.65.2:28015.
How to join
How do I join Creative / Build?
Open the console with F1 in Rust and enter client.connect 185.39.65.2:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.