Rust PopulationField survey · Rust servers
Observing 50,302 players 11,676 servers 3,170 with someone on 121 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,757habitat unknownfirst seen 13 Sep 2026

Creative / Build

Offline 190.20.228.159:28015 checked 45d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#13,757
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
No rank history yet.
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Creative / Build rank against other Rust servers?

By player hours over the last seven days, Creative / Build places at #13,757, within the top – of ranked servers.

How busy is Creative / Build?

We have no live count for Creative / Build right now. It was last seen 45 days 8 hours ago.

Lists and tags

What do the server tags on Creative / Build mean?

What the game's server browser reads from Creative / Build is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Creative / Build?

Creative / Build appears among the Rust Population lists that follow: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Creative / Build?

Too few wipes are on record for Creative / Build to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 45 days 9 hours ago.

Map and rules

Which map does Creative / Build run?

Creative / Build uses a map the game generates: procedural.

What are the rules and settings on Creative / Build?

The name tells you nothing about gather rates: Creative / Build states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Creative / Build run?

On Windows, Creative / Build runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.

Is Creative / Build online, and how reliable is it?

Offline at the moment, Creative / Build was last seen 45 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.

Where is Creative / Build located?

Nothing published by Creative / Build states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 190.20.228.159:28015 is where it lives.

Getting in

How do I join Creative / Build?

To connect directly, open Rust's console with F1 and type client.connect 190.20.228.159:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.