Creative / Build
Offline 190.20.251.98:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Creative / Build rank against other Rust servers?
Over the past week it ranks #13,319 for player hours, which puts Creative / Build in the top – of all ranked servers.
How busy is Creative / Build?
Creative / Build is offline at this count; we last saw it 39 days 16 hours ago.
Lists and tags
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Creative / Build?
Creative / Build appears among the Rust Population lists that follow: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Creative / Build?
The record holds too few of Creative / Build's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 45 days 18 hours ago, that is how long the current world has stood.
Map and rules
Which map does Creative / Build run?
The map on Creative / Build is procedural, made by the game.
What are the rules and settings on Creative / Build?
No gather rate appears in the name of Creative / Build. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Creative / Build run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Creative / Build. The protocol must match for you to join, and Steam updates it for you.
Is Creative / Build online, and how reliable is it?
Currently offline, Creative / Build was last seen 39 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 20 September 2026, Rust Population saw it for the first time.
Where is Creative / Build located?
Nothing published by Creative / Build states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 190.20.251.98:28015.
How to join
How do I join Creative / Build?
To connect directly, open Rust's console with F1 and type client.connect 190.20.251.98:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.