Creative / Build
Offline 212.93.144.210:28025 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Creative / Build rank against other Rust servers?
Over the past week it ranks #15,576 for player hours, which puts Creative / Build in the top 65% of all ranked servers.
How busy is Creative / Build?
Creative / Build is offline at this count; we last saw it 31 days 4 hours ago.
Lists and tags
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Creative / Build?
Creative / Build appears among the Rust Population lists that follow: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Creative / Build?
Its rhythm cannot be told yet: too few of Creative / Build's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 31 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does Creative / Build run?
Creative / Build uses a map the game generates: procedural.
What are the rules and settings on Creative / Build?
No gather rate appears in the name of Creative / Build. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Creative / Build run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Creative / Build. The protocol must match for you to join, and Steam updates it for you.
Is Creative / Build online, and how reliable is it?
Currently offline, Creative / Build was last seen 31 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 28 September 2026.
Where is Creative / Build located?
A region is not published by Creative / Build. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 212.93.144.210:28025.
Getting in
How do I join Creative / Build?
To connect directly, open Rust's console with F1 and type client.connect 212.93.144.210:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.