Rust PopulationField survey · Rust servers
Observing 31,668 players 11,619 servers 2,750 with someone on 74 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,445habitat unknownfirst seen 17 Sep 2026

Creative / Build

Offline 24.7.71.88:28015 checked 3d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#12,445
top 56%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep26 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

29.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:48 UTC3d ago 1 – running 0
Fri 25 Sep, 13:29 UTC33d ago 0 – 29.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Creative / Build rank against other Rust servers?

The last seven days of player hours place Creative / Build at #12,445, within the top 56% of all ranked servers.

How busy is Creative / Build?

Creative / Build is offline at this count; we last saw it 3 days 16 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.

Lists and tags

What do the server tags on Creative / Build mean?

The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Creative / Build?

Creative / Build appears among the Rust Population lists that follow: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe schedule

What does wipe day look like on Creative / Build?

Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Creative / Build?

Its rhythm cannot be told yet: too few of Creative / Build's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 17 hours ago, that is how long the current world has stood.

Settings

Which map does Creative / Build run?

A procedural map, generated by the game, is in use on Creative / Build.

What are the rules and settings on Creative / Build?

The name tells you nothing about gather rates: Creative / Build states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Creative / Build run?

On Windows, Creative / Build runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Is Creative / Build online, and how reliable is it?

Currently offline, Creative / Build was last seen 3 days 16 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. It was first seen by Rust Population on 17 September 2026.

Where is Creative / Build located?

Nothing published by Creative / Build states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 24.7.71.88:28015 is where it lives.

Getting in

How do I join Creative / Build?

To connect directly, open Rust's console with F1 and type client.connect 24.7.71.88:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.