Creative / Build
Offline 24.7.71.88:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:48 UTC3d ago | 1 | – | running | 0 |
| Fri 25 Sep, 13:29 UTC33d ago | 0 | – | 29.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Creative / Build rank against other Rust servers?
The last seven days of player hours place Creative / Build at #12,445, within the top 56% of all ranked servers.
How busy is Creative / Build?
Creative / Build is offline at this count; we last saw it 3 days 16 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Creative / Build?
Creative / Build appears among the Rust Population lists that follow: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on Creative / Build?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Creative / Build?
Its rhythm cannot be told yet: too few of Creative / Build's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 17 hours ago, that is how long the current world has stood.
Settings
Which map does Creative / Build run?
A procedural map, generated by the game, is in use on Creative / Build.
What are the rules and settings on Creative / Build?
The name tells you nothing about gather rates: Creative / Build states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Creative / Build run?
On Windows, Creative / Build runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Creative / Build online, and how reliable is it?
Currently offline, Creative / Build was last seen 3 days 16 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. It was first seen by Rust Population on 17 September 2026.
Where is Creative / Build located?
Nothing published by Creative / Build states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 24.7.71.88:28015 is where it lives.
Getting in
How do I join Creative / Build?
To connect directly, open Rust's console with F1 and type client.connect 24.7.71.88:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.