Creative / Build
Offline 31.18.249.226:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Creative / Build rank against other Rust servers?
The last seven days of player hours place Creative / Build at #13,747, within the top 63% of all ranked servers.
How busy is Creative / Build?
Creative / Build is offline at this count; we last saw it 11 days 19 hours ago.
Lists and tags
What do the server tags on Creative / Build mean?
What the game's server browser reads from Creative / Build is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Creative / Build?
On Rust Population, Creative / Build is filed under these lists: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on Creative / Build?
Its rhythm cannot be told yet: too few of Creative / Build's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 11 days 19 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Creative / Build?
No gather rate appears in the name of Creative / Build. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Creative / Build run?
Rust network protocol 2634 and build 167781 on Windows is what Creative / Build uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Creative / Build online, and how reliable is it?
Offline at the moment, Creative / Build was last seen 11 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 October 2026.
Where is Creative / Build located?
A region is not published by Creative / Build. The location a server claims is what Rust Population shows, not the place where the machine stands. 31.18.249.226:28015 is where it lives.
How to join
How do I join Creative / Build?
To connect directly, open Rust's console with F1 and type client.connect 31.18.249.226:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.