Local Builder Test
Offline 31.30.165.49:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Builder Test rank against other Rust servers?
Over the past week it ranks #14,206 for player hours, which puts Local Builder Test in the top – of all ranked servers.
How busy is Local Builder Test?
We have no live count for Local Builder Test right now. It was last seen 42 days 7 hours ago.
Tags
What do the server tags on Local Builder Test mean?
The game's server browser reads the tags Local Builder Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Builder Test?
On Rust Population, Local Builder Test is filed under these lists: Build and creative servers and Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Local Builder Test?
Too few wipes are on record for Local Builder Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 42 days 22 hours ago.
Map and rules
Which map does Local Builder Test run?
A procedural map, generated by the game, is in use on Local Builder Test.
What are the rules and settings on Local Builder Test?
The name tells you nothing about gather rates: Local Builder Test states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Local Builder Test run?
On Windows, Local Builder Test runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam updates it for you.
Is Local Builder Test online, and how reliable is it?
We last saw Local Builder Test 42 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 September 2026, Rust Population saw it for the first time.
Where is Local Builder Test located?
No region is published by Local Builder Test. Rust Population does not look up where the machine stands; it shows where the server says it is. 31.30.165.49:28015 is where it lives.
Getting in
How do I join Local Builder Test?
Open the console with F1 in Rust and enter client.connect 31.30.165.49:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.