Creative / Build
Offline 35.144.79.15:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Creative / Build rank against other Rust servers?
Over the past week it ranks #13,621 for player hours, which puts Creative / Build in the top 62% of all ranked servers.
How busy is Creative / Build?
At this count Creative / Build is offline, with its last sighting 18 days 22 hours ago.
Tags
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Creative / Build?
These Rust Population lists include Creative / Build: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Creative / Build?
The record holds too few of Creative / Build's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 18 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does Creative / Build run?
A procedural map, generated by the game, is in use on Creative / Build.
What are the rules and settings on Creative / Build?
No gather rate appears in the name of Creative / Build. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Creative / Build run?
The setup is Rust network protocol 2634 and build 167398 on Windows for Creative / Build. Your game needs the same protocol to join; Steam takes care of updating it.
Is Creative / Build online, and how reliable is it?
Offline at the moment, Creative / Build was last seen 18 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 10 October 2026.
Where is Creative / Build located?
Nothing published by Creative / Build states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 35.144.79.15:28015.
How to join
How do I join Creative / Build?
Open the console with F1 in Rust and enter client.connect 35.144.79.15:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.