Crate Elevator 10 Player Survival Building Minigame
Online 45.143.197.162:28080 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Crate Elevator 10 Player Survival Building Minigame rank against other Rust servers?
The last seven days of player hours place Crate Elevator 10 Player Survival Building Minigame at #15,338, within the top 69% of all ranked servers.
How busy is Crate Elevator 10 Player Survival Building Minigame?
Of its 50 slots, Crate Elevator 10 Player Survival Building Minigame is using 0 right now. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Crate Elevator 10 Player Survival Building Minigame mean?
These are the tags Crate Elevator 10 Player Survival Building Minigame publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Minigames here include arenas, Bedwars, parkour and others; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Crate Elevator 10 Player Survival Building Minigame?
Crate Elevator 10 Player Survival Building Minigame appears among the Rust Population lists that follow: Modded Rust servers, counted and Build and creative servers. Look for it under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Crate Elevator 10 Player Survival Building Minigame?
Its rhythm cannot be told yet: too few of Crate Elevator 10 Player Survival Building Minigame's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 9 hours ago.
Map and rules
Which map does Crate Elevator 10 Player Survival Building Minigame run?
Crate Elevator 10 Player Survival Building Minigame uses a map the game generates, procedural, at size 1,000 with seed 481981. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on Crate Elevator 10 Player Survival Building Minigame?
The name tells you nothing about gather rates: Crate Elevator 10 Player Survival Building Minigame states none. The group limit is 8 players, which is the default. This server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Crate Elevator 10 Player Survival Building Minigame run?
The setup is Rust network protocol 2634 and build 166494 on Windows for Crate Elevator 10 Player Survival Building Minigame. Your game needs the same protocol to join; Steam takes care of updating it.
Does Crate Elevator 10 Player Survival Building Minigame run smoothly?
In the last 48 hours, it averaged 239 server fps, with a low of 218. Up to 2,192 entities were present, counting buildings, deployables and everything else. The highest memory usage was 6,289 MB. What players experience as lag comes from low fps and a rising entity count.
Is Crate Elevator 10 Player Survival Building Minigame online, and how reliable is it?
Crate Elevator 10 Player Survival Building Minigame is up and running at the moment. Judging by the uptime it reports, the last restart was about 25 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 2 October 2026, Rust Population saw it for the first time.
Where is Crate Elevator 10 Player Survival Building Minigame located?
No region is published by Crate Elevator 10 Player Survival Building Minigame. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 45.143.197.162:28080.
Getting in
How do I join Crate Elevator 10 Player Survival Building Minigame?
To connect directly, open Rust's console with F1 and type client.connect 45.143.197.162:28080; or press Launch Rust on this page and Steam opens Rust and joins for you.