Creative / Build
Offline 46.55.244.48:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Creative / Build rank against other Rust servers?
The last seven days of player hours place Creative / Build at #15,483, within the top 67% of all ranked servers.
How busy is Creative / Build?
Creative / Build is offline at this count; we last saw it 38 days 6 hours ago.
Tags
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Creative / Build?
Creative / Build appears among the Rust Population lists that follow: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Creative / Build?
The record holds too few of Creative / Build's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 38 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does Creative / Build run?
A procedural map, generated by the game, is in use on Creative / Build.
What are the rules and settings on Creative / Build?
The name tells you nothing about gather rates: Creative / Build states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Creative / Build run?
On Windows, Creative / Build runs Rust network protocol 2633 and build 164530. Steam updates your game automatically, but you need the same protocol to join.
Is Creative / Build online, and how reliable is it?
Offline at the moment, Creative / Build was last seen 38 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 21 September 2026.
Where is Creative / Build located?
Nothing published by Creative / Build states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 46.55.244.48:28015.
Getting in
How do I join Creative / Build?
Either enter client.connect 46.55.244.48:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.