Creative / Build
Offline 50.88.213.12:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Creative / Build rank against other Rust servers?
By player hours over the last seven days, Creative / Build places at #15,467, within the top – of ranked servers.
How busy is Creative / Build?
Creative / Build is offline at this count; we last saw it 39 days 10 hours ago.
Lists and tags
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Creative / Build?
Creative / Build appears among the Rust Population lists that follow: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Creative / Build?
Too few wipes are on record for Creative / Build to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 39 days 10 hours ago.
Settings
Which map does Creative / Build run?
Creative / Build uses a map the game generates: procedural.
What are the rules and settings on Creative / Build?
No gather rate appears in the name of Creative / Build. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Creative / Build run?
Rust network protocol 2633 and build 164530 on Windows is what Creative / Build uses. Steam updates your game automatically, but you need the same protocol to join.
Is Creative / Build online, and how reliable is it?
Offline at the moment, Creative / Build was last seen 39 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 September 2026, Rust Population saw it for the first time.
Where is Creative / Build located?
Nothing published by Creative / Build states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 50.88.213.12:28015 is where it lives.
How to join
How do I join Creative / Build?
Either enter client.connect 50.88.213.12:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.