Rust PopulationField survey · Rust servers
Observing 68,594 players 11,792 servers 3,568 with someone on 191 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,970habitat unknownfirst seen 29 Sep 2026

Creative / Build

Offline 62.195.24.170:28025 checked 12d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#12,970
top 60%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct17 Oct20 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:55 UTC12d ago 1 – running 0
Fri 16 Oct, 20:18 UTC12d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Creative / Build rank against other Rust servers?

By player hours over the last seven days, Creative / Build places at #12,970, within the top 60% of ranked servers.

How busy is Creative / Build?

At this count Creative / Build is offline, with its last sighting 12 days 2 hours ago.

Tags

What do the server tags on Creative / Build mean?

What the game's server browser reads from Creative / Build is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Creative / Build?

Creative / Build appears among the Rust Population lists that follow: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on Creative / Build?

Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Creative / Build?

Its rhythm cannot be told yet: too few of Creative / Build's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 2 hours ago, that is how long the current world has stood.

Settings

What are the rules and settings on Creative / Build?

Nothing in Creative / Build's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Creative / Build run?

On Windows, Creative / Build runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is Creative / Build online, and how reliable is it?

We last saw Creative / Build 12 days 2 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 29 September 2026, Rust Population saw it for the first time.

Where is Creative / Build located?

Nothing published by Creative / Build states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 62.195.24.170:28025 is where it lives.

How to join

How do I join Creative / Build?

Either enter client.connect 62.195.24.170:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players 1 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.