Rust PopulationField survey · Rust servers
Observing 33,161 players 11,582 servers 2,855 with someone on 65 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,735habitat unknownfirst seen 13 Sep 2026

NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

Online 64.40.8.73:28010 checked 7m ago

moddedoxide

Measurements

Players now
2/ 200
= 1 player
1% full
7-day average
3
peak 17
Rank
#1,735
top 8%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

AveragePeak
0510152006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 09:33 UTC19h ago – – – 4
Mon 26 Oct, 09:33 UTC1d ago – – – 2
Sun 25 Oct, 09:33 UTC2d ago – – – 1
Sat 24 Oct, 09:33 UTC3d ago – – – 1
Fri 23 Oct, 11:38 UTC4d ago – – – 0
Fri 23 Oct, 09:33 UTC4d ago – – – 0
Thu 22 Oct, 09:33 UTC5d ago – – – 3
Wed 21 Oct, 09:33 UTC6d ago – – – 1
Tue 20 Oct, 09:33 UTC7d ago – – – 2
Mon 19 Oct, 09:33 UTC8d ago – – – 1
Field questions

Quick answers

from the figures on this page

Population

How does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets rank against other Rust servers?

By player hours over the last seven days, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets places at #1,735, within the top 8% of ranked servers.

How busy is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Of its 200 slots, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is using 2 right now. We counted an average of 3 players in the past week, with 17 at the busiest. In the last 48 hours the peak hour came at 23:00 UTC, averaging 8 players.

Tags

What do the server tags on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets mean?

These are the tags NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts10 (Group limit): You may team with up to 10 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The perfect-rust.com hostname that NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes is shared with 3 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

On Rust Population, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live, Rust battlefield servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe schedule

What is the wipe schedule on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Every few hours NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.

Map and rules

Which map does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?

A procedural map of size 3,500 from seed 1337, generated by the game, is in use on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is PAT Map FPS+.

What are the rules and settings on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

The name tells you nothing about gather rates: NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets states none. The group limit is 10 players. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?

Rust network protocol 2635 and build 168909 on Windows is what NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets uses. Steam updates your game automatically, but you need the same protocol to join.

Does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run smoothly?

In the last 48 hours, it averaged 59 server fps, with a low of 59. The entity count reached 1,744: buildings, deployables and all other objects. Up to 1,311 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online, and how reliable is it?

Right now, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is online. About 18 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.

Where is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets located?

The name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to North America, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 64.40.8.73:28010.

How to join

How do I join NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

To connect directly, open Rust's console with F1 and type client.connect 64.40.8.73:28010; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.perfect-rust.com/.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players The server has 200 slots.
ts10
Group limit You may team with up to 10 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training You get the loot handed to you to practise aim and PvP.
^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.