NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Online 64.40.8.73:28010 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 09:33 UTC19h ago | – | – | – | 4 |
| Mon 26 Oct, 09:33 UTC1d ago | – | – | – | 2 |
| Sun 25 Oct, 09:33 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 09:33 UTC3d ago | – | – | – | 1 |
| Fri 23 Oct, 11:38 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 09:33 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 09:33 UTC5d ago | – | – | – | 3 |
| Wed 21 Oct, 09:33 UTC6d ago | – | – | – | 1 |
| Tue 20 Oct, 09:33 UTC7d ago | – | – | – | 2 |
| Mon 19 Oct, 09:33 UTC8d ago | – | – | – | 1 |
| Sun 18 Oct, 09:33 UTC9d ago | – | – | – | 9 |
| Sat 17 Oct, 09:33 UTC10d ago | – | – | – | 3 |
| Fri 16 Oct, 09:33 UTC11d ago | – | – | – | 3 |
| Thu 15 Oct, 09:33 UTC12d ago | – | – | – | 2 |
| Wed 14 Oct, 09:33 UTC13d ago | – | – | – | 1 |
| Tue 13 Oct, 09:33 UTC14d ago | – | – | – | 0 |
| Mon 12 Oct, 09:33 UTC15d ago | – | – | – | 3 |
| Sun 11 Oct, 09:33 UTC16d ago | – | – | – | 1 |
| Sat 10 Oct, 09:33 UTC17d ago | – | – | – | 8 |
| Fri 9 Oct, 09:33 UTC18d ago | – | – | – | 1 |
Quick answers
Population
How does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets rank against other Rust servers?
By player hours over the last seven days, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets places at #1,735, within the top 8% of ranked servers.
How busy is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Of its 200 slots, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is using 2 right now. We counted an average of 3 players in the past week, with 17 at the busiest. In the last 48 hours the peak hour came at 23:00 UTC, averaging 8 players.
Tags
What do the server tags on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets mean?
These are the tags NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server has 200 slots; ts10 (Group limit): You may team with up to 10 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Who runs NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The perfect-rust.com hostname that NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes is shared with 3 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
On Rust Population, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live, Rust battlefield servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe schedule
What is the wipe schedule on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Every few hours NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets starts a new world, so it keeps no wipe schedule and those resets are not counted as wipes.
Map and rules
Which map does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?
A procedural map of size 3,500 from seed 1337, generated by the game, is in use on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is PAT Map FPS+.
What are the rules and settings on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The name tells you nothing about gather rates: NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets states none. The group limit is 10 players. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run?
Rust network protocol 2635 and build 168909 on Windows is what NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets uses. Steam updates your game automatically, but you need the same protocol to join.
Does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets run smoothly?
In the last 48 hours, it averaged 59 server fps, with a low of 59. The entity count reached 1,744: buildings, deployables and all other objects. Up to 1,311 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online, and how reliable is it?
Right now, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is online. About 18 hours ago, it restarted, according to its uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets located?
The name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to North America, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 64.40.8.73:28010.
How to join
How do I join NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
To connect directly, open Rust's console with F1 and type client.connect 64.40.8.73:28010; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.perfect-rust.com/.