Creative / Build
Offline 69.129.144.235:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:46 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Creative / Build rank against other Rust servers?
By player hours over the last seven days, Creative / Build places at #13,084, within the top 59% of ranked servers.
How busy is Creative / Build?
At this count Creative / Build is offline, with its last sighting 6 days 19 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Creative / Build?
On Rust Population, Creative / Build is filed under these lists: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Creative / Build?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Creative / Build?
The record holds too few of Creative / Build's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 7 days 19 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Creative / Build?
No gather rate appears in the name of Creative / Build. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Creative / Build run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Creative / Build. The protocol must match for you to join, and Steam updates it for you.
Is Creative / Build online, and how reliable is it?
We last saw Creative / Build 6 days 19 hours ago, and it is offline now. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. It was first seen by Rust Population on 21 October 2026.
Where is Creative / Build located?
Nothing published by Creative / Build states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 69.129.144.235:28015.
Getting in
How do I join Creative / Build?
To connect directly, open Rust's console with F1 and type client.connect 69.129.144.235:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.