Creative / Build
Offline 75.27.160.142:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Creative / Build rank against other Rust servers?
By player hours over the last seven days, Creative / Build places at #16,892, within the top 71% of ranked servers.
How busy is Creative / Build?
Creative / Build is offline at this count; we last saw it 30 days 3 hours ago.
Lists and tags
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Creative / Build?
These Rust Population lists include Creative / Build: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Creative / Build?
The record holds too few of Creative / Build's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 33 days 13 hours ago the current world was made.
Map and rules
Which map does Creative / Build run?
Creative / Build uses a map the game generates: procedural.
What are the rules and settings on Creative / Build?
Nothing in Creative / Build's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Creative / Build run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Creative / Build. Steam updates your game automatically, but you need the same protocol to join.
Is Creative / Build online, and how reliable is it?
Currently offline, Creative / Build was last seen 30 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 25 September 2026.
Where is Creative / Build located?
No region is published by Creative / Build. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 75.27.160.142:28015.
Getting in
How do I join Creative / Build?
Either enter client.connect 75.27.160.142:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.