Creative / Build
Offline 76.235.128.108:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Creative / Build rank against other Rust servers?
The last seven days of player hours place Creative / Build at #13,559, within the top 61% of all ranked servers.
How busy is Creative / Build?
At this count Creative / Build is offline, with its last sighting 2 days 5 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Creative / Build?
These Rust Population lists include Creative / Build: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What is the wipe schedule on Creative / Build?
The record holds too few of Creative / Build's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 4 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does Creative / Build run?
Creative / Build uses a map the game generates: procedural.
What are the rules and settings on Creative / Build?
No gather rate appears in the name of Creative / Build. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Creative / Build run?
On Windows, Creative / Build runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is Creative / Build online, and how reliable is it?
We last saw Creative / Build 2 days 5 hours ago, and it is offline now. Over the last 3 full days, 5 of 72 hours were online, or 7%. It was first seen by Rust Population on 25 October 2026.
Where is Creative / Build located?
Nothing published by Creative / Build states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 76.235.128.108:28015.
How to join
How do I join Creative / Build?
To connect directly, open Rust's console with F1 and type client.connect 76.235.128.108:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.