Building Practice
Offline 78.62.156.231:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Building Practice rank against other Rust servers?
By player hours over the last seven days, Building Practice places at #15,483, within the top 71% of ranked servers.
How busy is Building Practice?
At this count Building Practice is offline, with its last sighting 16 days 11 hours ago.
Lists and tags
What do the server tags on Building Practice mean?
What the game's server browser reads from Building Practice is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Building Practice?
Building Practice appears among the Rust Population lists that follow: Build and creative servers and Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Building Practice?
Its rhythm cannot be told yet: too few of Building Practice's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 18 hours ago, that is how long the current world has stood.
Map and rules
Which map does Building Practice run?
Building Practice uses a map the game generates: procedural.
What are the rules and settings on Building Practice?
The name tells you nothing about gather rates: Building Practice states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Building Practice run?
On Windows, Building Practice runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is Building Practice online, and how reliable is it?
Currently offline, Building Practice was last seen 16 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.
Where is Building Practice located?
Nothing published by Building Practice states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 78.62.156.231:28015.
Getting in
How do I join Building Practice?
Either enter client.connect 78.62.156.231:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.