Facepunch AUX5
Online 79.137.98.21:28019 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 11:29 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Facepunch AUX5 rank against other Rust servers?
Over the past week it ranks #14,147 for player hours, which puts Facepunch AUX5 in the top 63% of all ranked servers.
How busy is Facepunch AUX5?
The count for Facepunch AUX5 stands at 0 players right now. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 07:00 UTC, when an average of 0 players were on.
Tags
What do the server tags on Facepunch AUX5 mean?
The game's server browser reads the tags Facepunch AUX5 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs169287 (Build): Game build: 169287; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs Facepunch AUX5?
A playrust.com hostname comes from Facepunch AUX5 and from 124 other servers we track, which suggests one operator runs them all.
Which Rust Population lists and filters include Facepunch AUX5?
These Rust Population lists include Facepunch AUX5: Official Rust servers, counted. Look for it under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Wipe notes
What does wipe day look like on Facepunch AUX5?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Facepunch AUX5?
The record holds too few of Facepunch AUX5's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 34 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does Facepunch AUX5 run?
A procedural map of size 3,500 from seed 908150981, generated by the game, is in use on Facepunch AUX5. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Facepunch AUX5?
Nothing in Facepunch AUX5's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The Official tab in Rust lists it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Facepunch AUX5 run?
On Windows, Facepunch AUX5 runs Rust network protocol 2635 and build 169287. The protocol must match for you to join, and Steam updates it for you.
Does Facepunch AUX5 run smoothly?
The last 48 hours saw an average of 228 server fps, with 198 as the lowest. The entity count reached 68,000: buildings, deployables and all other objects. The highest memory usage was 2,890 MB. What players experience as lag comes from low fps and a rising entity count.
Is Facepunch AUX5 online, and how reliable is it?
Facepunch AUX5 is up and running at the moment. About 6 hours ago, it restarted, according to its uptime. It was up 20% of the time over the last 7 full days, 34 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Facepunch AUX5 located?
Nothing published by Facepunch AUX5 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 79.137.98.21:28019.
Getting in
How do I join Facepunch AUX5?
Open the console with F1 in Rust and enter client.connect 79.137.98.21:28019. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.