sran' inc. | sran
Offline 80.242.59.137:35100 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:37 UTC FW27d ago | 1 | – | running | 0 |
| Tue 15 Sep, 04:00 UTC44d ago | 1 | halved by day 2 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does sran' inc. | sran rank against other Rust servers?
The last seven days of player hours place sran' inc. | sran at #15,289, within the top 69% of all ranked servers.
How busy is sran' inc. | sran?
We have no live count for sran' inc. | sran right now. It was last seen 37 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on sran' inc. | sran mean?
These are the tags sran' inc. | sran publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs sran' inc. | sran?
The sranrust.ru hostname that sran' inc. | sran publishes is shared with 14 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include sran' inc. | sran?
These Rust Population lists include sran' inc. | sran: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe notes
What does wipe day look like on sran' inc. | sran?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 2.
What is the wipe schedule on sran' inc. | sran?
Its rhythm cannot be told yet: too few of sran' inc. | sran's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 19 hours ago, that is how long the current world has stood.
Map and rules
Which map does sran' inc. | sran run?
The map on sran' inc. | sran is procedural, made by the game at size 4,500 from seed 6767676. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named SRAN MAP.
What are the rules and settings on sran' inc. | sran?
No gather rate appears in the name of sran' inc. | sran. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does sran' inc. | sran run?
The setup is Rust network protocol 2635 and build 168909 on Windows for sran' inc. | sran. The protocol must match for you to join, and Steam updates it for you.
Does sran' inc. | sran run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 11,158: buildings, deployables and all other objects. The highest memory usage was 2,866 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is sran' inc. | sran online, and how reliable is it?
We last saw sran' inc. | sran 37 hours ago, and it is offline now. About 23 hours ago, it restarted, according to its uptime. It was up 89% of the time over the last 7 full days, 150 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is sran' inc. | sran located?
Nothing published by sran' inc. | sran states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 80.242.59.137:35100 is where it lives.
How to join
How do I join sran' inc. | sran?
Open the console with F1 in Rust and enter client.connect 80.242.59.137:35100. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://sranrust.ru.