[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build
Offline SA 83.223.173.30:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:02 UTC24d ago | 3 | – | running | 0 |
| Tue 22 Sep, 10:04 UTC35d ago | 3 | held half | 11 days | 0 |
| Sat 19 Sep, 08:26 UTC38d ago | 1 | halved by day 1 | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build rank against other Rust servers?
Seven-day player hours put [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build at #15,939, or #208 in South America, inside the top 71% of all ranked servers.
How busy is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
At this count [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is offline, with its last sighting 22 days ago.
Tags
What do the server tags on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build mean?
The game's server browser reads the tags [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; SA (South America): Its place in the server browser is under South America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
On Rust Population, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live and Build and creative servers. These are the filters it appears under when you browse the list: Region: South America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
The busiest point of its recent wipes averaged 2 players. 8 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
Irregular times are when [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 14 hours ago the current world was made.
Map and rules
Which map does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build run?
The map on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is procedural, made by the game at size 2,500 from seed 1. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
The name tells you nothing about gather rates: [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build states none. No limit is set beyond the standard 8 players per group. This server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build run?
On Windows, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build online, and how reliable is it?
Offline at the moment, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build was last seen 22 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 18 September 2026.
Where is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build located?
The SA tag is how [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build places itself in South America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 83.223.173.30:28015.
Getting in
How do I join [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?
To connect directly, open Rust's console with F1 and type client.connect 83.223.173.30:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.