Creative / Build
Offline 84.15.186.71:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Creative / Build rank against other Rust servers?
By player hours over the last seven days, Creative / Build places at #13,327, within the top – of ranked servers.
How busy is Creative / Build?
At this count Creative / Build is offline, with its last sighting 42 days 21 hours ago.
Tags
What do the server tags on Creative / Build mean?
The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Creative / Build?
On Rust Population, Creative / Build is filed under these lists: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Creative / Build?
The record holds too few of Creative / Build's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 42 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does Creative / Build run?
A procedural map, generated by the game, is in use on Creative / Build.
What are the rules and settings on Creative / Build?
No gather rate appears in the name of Creative / Build. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Creative / Build run?
On Windows, Creative / Build runs Rust network protocol 2633 and build 163794. The protocol must match for you to join, and Steam updates it for you.
Is Creative / Build online, and how reliable is it?
We last saw Creative / Build 42 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 September 2026.
Where is Creative / Build located?
A region is not published by Creative / Build. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 84.15.186.71:28015.
How to join
How do I join Creative / Build?
Open the console with F1 in Rust and enter client.connect 84.15.186.71:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.