Creative / Build
Offline 84.232.193.75:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Creative / Build rank against other Rust servers?
Over the past week it ranks #15,836 for player hours, which puts Creative / Build in the top 72% of all ranked servers.
How busy is Creative / Build?
We have no live count for Creative / Build right now. It was last seen 20 days 18 hours ago.
Lists and tags
What do the server tags on Creative / Build mean?
What the game's server browser reads from Creative / Build is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Creative / Build?
On Rust Population, Creative / Build is filed under these lists: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Creative / Build?
Too few wipes are on record for Creative / Build to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 21 days 1 hours ago.
Settings
Which map does Creative / Build run?
The map on Creative / Build is procedural, made by the game.
What are the rules and settings on Creative / Build?
The name tells you nothing about gather rates: Creative / Build states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Creative / Build run?
Rust network protocol 2634 and build 167058 on Windows is what Creative / Build uses. The protocol must match for you to join, and Steam updates it for you.
Is Creative / Build online, and how reliable is it?
We last saw Creative / Build 20 days 18 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 8 October 2026, Rust Population saw it for the first time.
Where is Creative / Build located?
A region is not published by Creative / Build. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 84.232.193.75:28015.
Getting in
How do I join Creative / Build?
Open the console with F1 in Rust and enter client.connect 84.232.193.75:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.