Test Build Server
Offline 85.221.158.139:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test Build Server rank against other Rust servers?
Over the past week it ranks #12,897 for player hours, which puts Test Build Server in the top 60% of all ranked servers.
How busy is Test Build Server?
At this count Test Build Server is offline, with its last sighting 12 days 22 hours ago.
Tags
What do the server tags on Test Build Server mean?
The game's server browser reads the tags Test Build Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test Build Server?
On Rust Population, Test Build Server is filed under these lists: Build and creative servers and Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on Test Build Server?
Too few wipes are on record for Test Build Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 12 days 22 hours ago.
Settings
What are the rules and settings on Test Build Server?
The name tells you nothing about gather rates: Test Build Server states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Test Build Server run?
Rust network protocol 2634 and build 167781 on Windows is what Test Build Server uses. The protocol must match for you to join, and Steam updates it for you.
Is Test Build Server online, and how reliable is it?
Currently offline, Test Build Server was last seen 12 days 22 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 October 2026.
Where is Test Build Server located?
No region is published by Test Build Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 85.221.158.139:28015.
Getting in
How do I join Test Build Server?
Open the console with F1 in Rust and enter client.connect 85.221.158.139:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.