Creative / Build
Offline 86.104.249.117:28035 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Creative / Build rank against other Rust servers?
By player hours over the last seven days, Creative / Build places at #16,972, within the top 71% of ranked servers.
How busy is Creative / Build?
We have no live count for Creative / Build right now. It was last seen 31 days 16 hours ago.
Lists and tags
What do the server tags on Creative / Build mean?
These are the tags Creative / Build publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Creative / Build?
These Rust Population lists include Creative / Build: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Creative / Build?
Too few wipes are on record for Creative / Build to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 31 days 19 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Creative / Build?
Nothing in Creative / Build's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Creative / Build run?
On Windows, Creative / Build runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is Creative / Build online, and how reliable is it?
Offline at the moment, Creative / Build was last seen 31 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 27 September 2026, Rust Population saw it for the first time.
Where is Creative / Build located?
No region is published by Creative / Build. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 86.104.249.117:28035 is where it lives.
How to join
How do I join Creative / Build?
To connect directly, open Rust's console with F1 and type client.connect 86.104.249.117:28035; or press Launch Rust on this page and Steam opens Rust and joins for you.