Rust PopulationField survey · Rust servers
Observing 57,845 players 11,674 servers 3,415 with someone on 98 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,909habitat unknownfirst seen 14 Sep 2026

Creative / Build

Offline 88.133.80.45:28015 checked 43d ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
0
peak –
Rank
#12,909
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Creative / Build rank against other Rust servers?

By player hours over the last seven days, Creative / Build places at #12,909, within the top – of ranked servers.

How busy is Creative / Build?

Creative / Build is offline at this count; we last saw it 43 days 22 hours ago.

Lists and tags

What do the server tags on Creative / Build mean?

The game's server browser reads the tags Creative / Build publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Creative / Build?

These Rust Population lists include Creative / Build: Build and creative servers, Community servers, field-listed and Rust creative servers, counted live. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Creative / Build?

Too few wipes are on record for Creative / Build to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 43 days 23 hours ago.

Settings

What are the rules and settings on Creative / Build?

The name tells you nothing about gather rates: Creative / Build states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Creative / Build run?

The setup is Rust network protocol 2633 and build 163794 on Windows for Creative / Build. Your game needs the same protocol to join; Steam takes care of updating it.

Is Creative / Build online, and how reliable is it?

Currently offline, Creative / Build was last seen 43 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 14 September 2026.

Where is Creative / Build located?

No region is published by Creative / Build. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 88.133.80.45:28015.

Getting in

How do I join Creative / Build?

Either enter client.connect 88.133.80.45:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.