Build Server
Offline 90.195.153.14:28015 checked 20h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:56 UTC21h ago | – | – | running | 1 |
| Mon 21 Sep, 16:52 UTC37d ago | 1 | – | 37 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Build Server rank against other Rust servers?
The last seven days of player hours place Build Server at #15,326, within the top 69% of all ranked servers.
How busy is Build Server?
At this count Build Server is offline, with its last sighting 20 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on Build Server mean?
What the game's server browser reads from Build Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Build Server?
On Rust Population, Build Server is filed under these lists: Build and creative servers and Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe schedule
What does wipe day look like on Build Server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Build Server?
Too few wipes are on record for Build Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does Build Server run?
A procedural map, generated by the game, is in use on Build Server.
What are the rules and settings on Build Server?
The name tells you nothing about gather rates: Build Server states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Build Server run?
On Windows, Build Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Build Server online, and how reliable is it?
Offline at the moment, Build Server was last seen 20 hours ago. It was up 1% of the time over the last 7 full days, 1 out of 168 hours. It was first seen by Rust Population on 20 September 2026.
Where is Build Server located?
Nothing published by Build Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 90.195.153.14:28015.
How to join
How do I join Build Server?
Either enter client.connect 90.195.153.14:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.