LOCAL - Staging Livestock Test
Offline 92.209.144.131:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:06 UTC28d ago | 1 | – | running | 1 |
| Wed 30 Sep, 18:26 UTC28d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does LOCAL - Staging Livestock Test rank against other Rust servers?
By player hours over the last seven days, LOCAL - Staging Livestock Test places at #13,792, within the top 62% of ranked servers.
How busy is LOCAL - Staging Livestock Test?
LOCAL - Staging Livestock Test is offline at this count; we last saw it 23 days 1 hours ago.
Tags
What do the server tags on LOCAL - Staging Livestock Test mean?
What the game's server browser reads from LOCAL - Staging Livestock Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166925 (Build): This server runs game build 166925; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^k (Build server): Design and practise bases here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include LOCAL - Staging Livestock Test?
LOCAL - Staging Livestock Test appears among the Rust Population lists that follow: Build and creative servers. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on LOCAL - Staging Livestock Test?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on LOCAL - Staging Livestock Test?
Too few wipes are on record for LOCAL - Staging Livestock Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 7 hours ago.
Settings
Which map does LOCAL - Staging Livestock Test run?
The map on LOCAL - Staging Livestock Test is procedural, made by the game.
What are the rules and settings on LOCAL - Staging Livestock Test?
Nothing in LOCAL - Staging Livestock Test's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs build & creative, building in a sandbox, with nothing to gather. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does LOCAL - Staging Livestock Test run?
Rust network protocol 2634 and build 166925 on Windows is what LOCAL - Staging Livestock Test uses. Steam updates your game automatically, but you need the same protocol to join.
Is LOCAL - Staging Livestock Test online, and how reliable is it?
We last saw LOCAL - Staging Livestock Test 23 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 30 September 2026.
Where is LOCAL - Staging Livestock Test located?
A region is not published by LOCAL - Staging Livestock Test. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 92.209.144.131:28015.
How to join
How do I join LOCAL - Staging Livestock Test?
Open the console with F1 in Rust and enter client.connect 92.209.144.131:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.