Local Build
Offline 94.41.132.170:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Build rank against other Rust servers?
By player hours over the last seven days, Local Build places at #13,882, within the top 61% of ranked servers.
How busy is Local Build?
We have no live count for Local Build right now. It was last seen 25 days 3 hours ago.
Tags
What do the server tags on Local Build mean?
The game's server browser reads the tags Local Build publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Build?
On Rust Population, Local Build is filed under these lists: Build and creative servers and Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Local Build?
Its rhythm cannot be told yet: too few of Local Build's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 9 hours ago the current world was made.
Settings
Which map does Local Build run?
Local Build uses a map the game generates: procedural.
What are the rules and settings on Local Build?
No gather rate appears in the name of Local Build. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Local Build run?
Rust network protocol 2634 and build 166652 on Linux is what Local Build uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Build online, and how reliable is it?
Offline at the moment, Local Build was last seen 25 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 2 October 2026.
Where is Local Build located?
No region is published by Local Build. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 94.41.132.170:28015.
Getting in
How do I join Local Build?
To connect directly, open Rust's console with F1 and type client.connect 94.41.132.170:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.