Local Build
Offline 94.41.165.102:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Local Build rank against other Rust servers?
By player hours over the last seven days, Local Build places at #13,768, within the top 61% of ranked servers.
How busy is Local Build?
Local Build is offline at this count; we last saw it 22 days 3 hours ago.
Lists and tags
What do the server tags on Local Build mean?
The game's server browser reads the tags Local Build publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Local Build?
These Rust Population lists include Local Build: Build and creative servers and Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Local Build?
The record holds too few of Local Build's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 12 hours ago.
Settings
Which map does Local Build run?
Local Build uses a map the game generates: procedural.
What are the rules and settings on Local Build?
The name tells you nothing about gather rates: Local Build states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Local Build run?
Rust network protocol 2634 and build 166652 on Linux is what Local Build uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Build online, and how reliable is it?
We last saw Local Build 22 days 3 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 6 October 2026, Rust Population saw it for the first time.
Where is Local Build located?
Nothing published by Local Build states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 94.41.165.102:28015.
How to join
How do I join Local Build?
Open the console with F1 in Rust and enter client.connect 94.41.165.102:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.