Local Build
Offline 94.41.166.47:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Build rank against other Rust servers?
By player hours over the last seven days, Local Build places at #13,777, within the top 61% of ranked servers.
How busy is Local Build?
Local Build is offline at this count; we last saw it 21 days 14 hours ago.
Lists and tags
What do the server tags on Local Build mean?
What the game's server browser reads from Local Build is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Build?
These Rust Population lists include Local Build: Build and creative servers and Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Local Build?
Its rhythm cannot be told yet: too few of Local Build's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 4 hours ago, that is how long the current world has stood.
Settings
Which map does Local Build run?
Local Build uses a map the game generates: procedural.
What are the rules and settings on Local Build?
No gather rate appears in the name of Local Build. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Local Build run?
Rust network protocol 2634 and build 166652 on Linux is what Local Build uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Build online, and how reliable is it?
We last saw Local Build 21 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 6 October 2026, Rust Population saw it for the first time.
Where is Local Build located?
No region is published by Local Build. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 94.41.166.47:28015 is where it lives.
How to join
How do I join Local Build?
To connect directly, open Rust's console with F1 and type client.connect 94.41.166.47:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.